Monster Hunter ARGB Flicker Fix
The rapid ARGB flickering in dark scenes was a major distraction, making it hard to track enemies. I tried disabling the lighting controller in Device Manager, but it killed my fan sync, creating a new bottleneck. I used the GamePP Peripheral Driver Conflict Detector to set the ARGB service to Manual and enabled hardware encoding priority. RivaTuner showed frame time stabilizing from 8-45ms to 7-12ms. CPU usage dropped to 65-72% (Task Manager), and the flicker vanished, allowing me to focus purely on the hunt without visual noise.