Stabilizing VRM Power Delivery
The moment I sneaked into the enemy camp, the screen occasionally showed slight tearing. I first tried setting the CPU voltage to a fixed value in BIOS, but it caused unstable restarts during idle. I then used the GamePP Hardware Sensor Page to link chassis fan speed with VRM temperature and adjusted the pump voltage. Frame generation time converged to 14-18ms per RTSS, CPU temperature stabilized at 72-78℃ per AIDA64, and VRM temps dropped from 98℃ to 90-95℃ per HWInfo64 with 1.1-1.3V per GPU-Z.