Checking Samsung 9100 PRO 2TB driver conflicts in Death Stranding 2?
While trekking through the wilderness in Death Stranding 2, I noticed frame times jumping from 8ms to 40ms, which was super jarring when climbing complex terrain. Monitoring the backend showed the Samsung 9100 PRO driver service was fighting with the system capture service for I/O resources. I first tried disabling a few services in Device Manager, but that just triggered system log errors, which made me pretty nervous. I then used the GamePP Peripheral Driver Conflict Detector to set the conflicting sync service to 'Manual' and optimized the NVMe power management. RivaTuner showed frame times converging to a steady 7-12ms, and the fluidity improved massively.