Eliminating Loading Stutters
Exploring the space station was stressful because every new area triggered a noticeable stutter, which is deadly in combat. I tried lowering shadow quality, but the frame drops persisted, proving it was a storage bottleneck. I used GamePP Resource Scheduler to set game I/O priority to high and restricted background scanning software. This brought disk active time down from 95-100% to a balanced state per GamePP Monitor. Frame intervals converged to 14-19ms per RTSS, and HWiNFO showed the drive stayed at 44-52℃. The game is finally smooth.