VRAM Bandwidth Optimization
Distant buildings appeared as blurry color blocks due to failed texture loading in the open world. I tried increasing virtual memory, but it only made loading times longer, which was frustrating. I used the GamePP Memory Controller Load Monitor and found a bottleneck at 85% bandwidth utilization per AIDA64. I adjusted the memory timing to increase efficiency. Bandwidth utilization rose to 92%, and stress tests confirmed stable VRAM bandwidth. After resetting BIOS defaults and re-tuning, the status verification passed, ensuring textures load correctly.