Fixing ADATA ValueRAM DDR4 2666 memory bottlenecks in Once Human

When building complex structures, my FPS just craters from 45 down to 12. The optimization is so bad it's almost impressive. Having only 4GB of ADATA ValueRAM DDR4 2666 in 2026 is honestly a joke; the bandwidth was hovering around 18-22GB/s, which can't possibly handle the texture throughput of this game. I tried closing everything in the background, but I only gained 1 FPS—a completely useless effort that left me feeling totally defeated. I ended up manually expanding the virtual memory to 24GB on my NVMe drive and tried a slight overclock to 2800MHz in the BIOS. In 3DMark's CPU test, my minimum frames went from 10 up to 22. It's still low, but at least I can actually play. The system crashed immediately after the first OC attempt until I bumped the RAM voltage from 1.2V to 1.3V. RAM is at 40-46℃ and the board is at 50-56℃. I've backed up the config, and it's as stable as it'll ever get.
Category:Overclocking Settings Last Updated:2026-03-30 15:06:18