Resolving Driver Conflicts
During intense group combat in GTA VI (Information Tracking), my frame generation time jumped from 8ms to 42ms. I first tried disabling the camera device in Device Manager, which stabilized the frame time but forced me to interrupt my live stream. I used GamePP Peripheral Driver Conflict Detection Tool to set Razer Synapse background sync to manual and enabled hardware encoding priority in OBS. After switching the lighting mode to static, RivaTuner frame time curve monitoring showed the interval converged from 8-42ms to 7-11ms. CPU usage stabilized at 62-70% and fan speed at 2100-2400 RPM per GamePP. This backup of settings fixed the stuttering.