Fixing Forest FPS Drops
It was infuriating; every time I galloped through the forests, high read/write latency dropped my FPS from 90 to 50. I tried disabling all unnecessary startup items, which freed 1GB of RAM per AIDA64 but did nothing for the micro-stutters. I used the GamePP Resource Scheduler to set the main process priority to Realtime and adjusted the controller load weight. Frame generation time converged to 10-14ms per RTSS, with memory temps at 48-54℃ per AIDA64.