Solving Particle Effect Lag
Despite the power of the Strix 3070, frames would plummet from 60 to 35 during city particle effects, which was incomprehensible. I recklessly tried increasing the core offset frequency, but the game crashed twice within 15 minutes, proving voltage instability was the root cause. I used the GamePP Load-Line Voltage Adjustment Wizard to set L2 mode and tuned the Vcore to 1.12V. Core frequency stabilized at 1800 MHz per GPU-Z, moving from a fluctuating state. AIDA64 confirmed temperature was kept at 66℃, and GamePP showed VRAM usage at 6-8 GB.