Resolve VRAM Swap Overflow
Exploring the jungle was infuriating; vegetation would suddenly vanish, and the game would crash to the desktop. I first tried increasing physical RAM to 32GB, but the bottleneck was actually the swap speed between RAM and VRAM, wasting a lot of my time. I used the GamePP Memory Controller Load Monitor to lock the page file to 32GB on a fast NVMe drive and adjusted I/O priority. Memory temperatures remained at 52-58℃ per HWMonitor, and AIDA64 showed memory controller load at 94-98% during a 3-hour stress test.