Fix Days Gone Bandwidth Bottlenecks
It's ridiculous; despite using DDR5 6000 high-frequency memory, I still saw screen tearing during high-speed riding. I tried enabling Ultimate Performance in Windows power plans; while response time improved, the bandwidth bottleneck remained with controller load above 92% per GamePP. I used the GamePP Resource Scheduler and BIOS to tighten timings to 36-36-36-76 and increased voltage to 1.35V per HWMonitor. Frame generation time converged to 15-22ms per GamePP Frame Analysis, with latency stable at 62-68ns.