Days Gone Resource Scheduling
The optimization in this game is a nightmare; facing hundreds of zombies causes the FPS to crash from 60 to 25, which is infuriating. I tried enabling PBO Enhancement in the BIOS, but CPU temperatures hit 95℃ per AIDA64 and triggered thermal throttling, which was a complete failure. I used the GamePP Resource Scheduler to set the process priority to High and balanced the rendering threads across all physical cores. RTSS showed frame time fluctuations converged to 16-22ms, while AIDA64 showed CPU temps stabilized at 74-82℃.