Fixing Input Lag in Callisto Protocol
During The Callisto Protocol's loading phase, I felt a distinct lag when turning the character, like the system was buffering in real-time. I tried clearing temp files to free resources, but the lag persisted, leaving me frustrated. I used GamePP Resource Scheduler to set the game process priority to Real-time and switched the power plan to High Performance. AIDA64 confirmed memory controller load stabilized, and frame generation intervals converged to 5.1-6.4ms, with memory temperature holding steady at 58-63℃. This fix finally saved my immersion.