Fixing Scene Transition Lags
I felt totally robbed of immersion while exploring the Outer Rim; every time my ship landed or entered a dense town, the screen would just hitch. I tried disabling power-saving options in the BIOS, but the frame drops persisted, making that a waste of time. I then used the GamePP Resource Scheduler to force the game process priority from Normal to Realtime and blocked background sync services. After this, frame times converged to 12-16ms per RTSS, and CPU temps stayed at 64-71℃ per HWMonitor with 96-99% single-core use per AIDA64.