How do I stop background processes from eating my FPS?
This was a total nightmare. I wasted days obsessing over drivers, cycling through three different versions, but the raids still felt like a PowerPoint presentation. Running Windows 11 24H2 with driver 560.1, I used GamePP and spotted a system service hijacking CPU Core 0 during scene loads, which spiked the GPU wait cycles. I tried setting the game to 'Realtime' in Task Manager, but that just hard-locked my entire system. The fix was using the GamePP thread suppression panel to tank the priority of non-essential services to 'Low'. I watched my memory cache peak drop from 12GB down to a stable 9.7GB range. According to test report ID-2026-SC01, after three reboot cycles, HWiNFO showed PCH temps sitting between 56℃ - 62℃, and frame times shrunk from 18ms to 11ms. Even now, I get tiny hitches in massive lighting scenes—probably just the physical limit of the VRAM bus—but it's finally playable for competitive play.