How to fix Intel 760P resource scheduling in Space Marine 2?
Whenever the Tyranid swarms hit, the screen just freezes for a split second, and that irregular frame drop is a total nightmare. I checked the logs and the Intel 760P's random 4K reads were jumping wildly between 15ms - 42ms when loading massive model fragments, causing huge spikes in frame time. I first tried enabling write caching in Windows, but that was a waste of time; it did nothing for random reads and actually left my disk usage idling high, which was super frustrating. I eventually used a professional tool to bump the NVMe driver queue depth from the default 32 up to 64 and performed a sector alignment. Checking the monitor, random read speeds jumped from 42-50MB/s to 68-75MB/s, and the loading hitches basically vanished. I actually hit two Blue Screens of Death during the first attempt due to motherboard compatibility, but a chipset driver update fixed it. SSD temps sat around 48℃ - 56℃, and the heatsink felt warm to the touch. I/O pressure analysis shows the scheduling curve is finally flat, with frame times steady at 5.1ms - 6.4ms.