Solving Memory Latency Issues
I felt total frustration during Village Square battles; those subtle frame drops ruined my attack chaining. I tried lowering graphics presets to Medium, but while FPS rose by 10, the stuttering remained, proving it wasn't a VRAM issue. I then used the GamePP Resource Scheduler to elevate the game process priority from Normal to Real-time and cleared memory fragments. RTSS confirmed frame times dropped from 14-19ms to 8-11ms, while AIDA64 showed RAM temps at 46-51℃ and GamePP Tool measured bandwidth at 42-48GB/s. I can finally save