Why is my Gigabyte RTX 5060 Windforce stuttering in Planetside?

During massive siege battles, the sheer number of armored units on screen caused my game to practically freeze, and that kind of stuttering is a total nightmare in the middle of a firefight. My Gigabyte GeForce RTX 5060 WINDFORCE 8G's 8GB of VRAM was getting eaten alive, with HWiNFO showing usage spiking wildly between 7.2GB - 7.9GB, which sent my frame times skyrocketing from 12ms to 48ms. I initially tried forcing Low Latency Mode in the NVIDIA Control Panel; while the input felt a bit faster, the screen tearing actually got worse, proving that a surface-level tweak wouldn't fix a hard VRAM bottleneck. I eventually dropped the in-game texture quality from Ultra to Medium and manually bumped my virtual memory (page file) to 16GB in Windows settings. Checking GPU-Z, the memory clock stayed rock steady around 18000MHz with core temps sitting between 62℃ - 67℃. To be honest, the game looked like a blurry mess after dropping textures, but once I stacked 16x Anisotropic Filtering on top, the clarity became acceptable again. My FPS finally stabilized from a chaotic 35-62 range to a consistent 52-58 FPS. After running a performance analyzer, the VRAM scheduling is finally stable, with frame times now locked in at 5.1ms - 6.4ms.
Category:Software Usage Last updated:March 9, 2026 9:49 PM