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Dual-Channel Bandwidth Fix

I was frustrated by screen tearing during scene loads, with frame intervals jumping from 8ms to 22ms per RTSS. I tried reseating the DeepCool AS500 Plus ARGB sticks, but the system black-screened, leaving me anxious. I then used the GamePP Resource Scheduler to set the process to real-time priority and switched to High Performance mode. This raised bandwidth utilization from 62% to 90% via GamePP Sensor. Memory temperature stabilized at 48-55℃ per AIDA64, confirming the fix was solid.
Category:Software Usage Last Updated:2026-06-19 18:44:04