Dual-Channel Bandwidth Fix
I was frustrated by screen tearing during scene loads, with frame intervals jumping from 8ms to 22ms per RTSS. I tried reseating the DeepCool AS500 Plus ARGB sticks, but the system black-screened, leaving me anxious. I then used the GamePP Resource Scheduler to set the process to real-time priority and switched to High Performance mode. This raised bandwidth utilization from 62% to 90% via GamePP Sensor. Memory temperature stabilized at 48-55℃ per AIDA64, confirming the fix was solid.