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Stop Frame Rate Fluctuations

I was exploring dense jungles in Monster Hunter Wilds when rapid camera turns caused obvious horizontal tearing, totally breaking my immersion. I tried forcing V-Sync in the driver panel, but it added about 30ms of input lag, making the controls feel sluggish and frustrating. I then used the GamePP DLSS/FSR Image Sampling Calibrator to set DLSS sharpening to 65 and render resolution to 85%, switching the mode from Balanced to Quality. RTSS confirmed frame generation time converged to 8.4-10.2ms, while AIDA64 showed core temps at 62-67℃ and GPU-Z tracked VRAM at 11.4-13.1GB.
Category:Software Usage Last Updated:2026-05-02 15:02:33