Why is my Kingbank 8GB DDR4 3600 choking in Metro Exodus?
Walking through those dim tunnels was a nightmare; the game kept hitting these rhythmic micro-freezes that made me question if a single 8GB stick could even survive 2026. My Kingbank Yin Jue DDR4 3600 only had about 7.2-7.6GB of actual usable space, but the Enhanced Edition spikes past 10GB when loading ray-tracing assets, forcing Windows to lean heavily on the page file. I first tried enabling a memory boost mode in the BIOS, but since I'm on single-channel, the system just blue-screened the moment a combat scene hit—total failure. I eventually went into System Properties and manually locked the virtual memory to a fixed 16GB, moving the page file to my fastest NVMe partition while killing useless background indexing services. Checking Resource Monitor, my hard page faults dropped from 110 per second to around 12, and frame time variance tightened from a wild 25-90ms down to a steady 18-35ms. I did notice some apps launched slower after locking the page file, but that cleared up once I moved everything to a single partition. Memory temps sat between 38-44℃ and VRMs were at 52-58℃. After a 3-hour stress test, the memory overflow deadlocks are gone, and frame times are rock steady at 18-35ms, though 8GB is still cutting it way too close.