How to stop memory overflow stuttering in heavy scenes?

I honestly almost lost it trying to fix this memory leak. According to test report 2026-FF7-01 on Win11 24H2 using HWiNFO, my VRAM was swinging wildly between 15.2GB - 15.9GB, basically hitting the ceiling. I wasted hours on three different driver combos and they all just crashed. I finally stopped messing with drivers and went into System Advanced Properties -> Performance Options -> Virtual Memory and manually locked the paging file size at 32768MB. Checking HWiNFO again, the memory pressure peaked at 12.4GB and frame times plummeted from a choppy 45ms to a smooth 16ms - 18ms. The game finally feels responsive again. That said, I still catch a tiny hitch during some lighting transitions, which is probably just the current shader compilation being a mess, but I can live with that.
Category:Software Usage Last updated:March 2, 2026 4:47 PM