How to fix process scheduling for Gloway Celestial DDR5 6000MHz?
When deploying massive legions in Rome, my Gloway Celestial DDR5 6000MHz hit a wall with micro-stutters during high-frequency memory requests, making tactical map movement feel glitchy as background processes hogged about 12GB. I first tried flushing the virtual memory, but it barely did anything, which was honestly a nightmare. I then fired up the GamePP Resource Scheduler Panel and bumped the game process priority to 'Realtime'. Checking the GamePP Hardware Sensor Page, I saw the memory controller load curve shift from erratic spikes to a steady climb, with frame times dropping from 11.2ms to 6.5ms.