Solving Memory Scheduling Lag
I felt totally defeated when exploring unknown territories; character turns felt sluggish, creating micro-stutters that were fatal in combat. I first tried increasing the system page file size, but instead of fixing the lag, my overall frame rate dropped from 110 FPS to 92 FPS per RTSS. I then enabled the GamePP Resource Scheduler to raise the game process priority to Realtime. The frame generation interval converged to 5.1-6.4ms per GamePP, scheduling fluctuations hit 14.2-16.8ms via AIDA64, and temps stayed at 52-58℃ per HWMonitor.