Eliminate CODE VEIN II Boundary Lag
I felt sick watching character turns lag in CODE VEIN II while my Fanxiang S790 ran hot. I tried cleaning temp files, but AIDA64 still showed 12.5-15.8GB memory usage causing pain. I used GamePP Resource Scheduler to set priority to Real-time. RTSS now shows 5.1-6.4ms intervals, down from 9.3-13.1ms. AIDA64 confirms stability. This setup saves your sanity.