Why is Banishers: Ghosts of New Eden hitching on my RAM?
While exploring the forests of New Eden, I noticed the screen would just freeze for about 0.3 seconds whenever a new area loaded. It completely killed the immersion. The default timings on my Kingbank Silver Lord 32GB DDR4 3600 (18-22-22-42) were struggling with fragmented assets, causing latency spikes between 82-95ns in AIDA64. I tried killing every single background process first, which freed up about 2GB of RAM, but the stutters didn't budge. It felt like a losing battle with the memory controller. Eventually, I dove into the BIOS and manually tightened the primary timings to 16-19-19-38 and bumped the voltage from 1.35V to 1.38V. After that, the latency settled into a much tighter 72-76ns range, and the transitions became buttery smooth. I actually tried pushing for 16-16-16 at first, but the system just blue-screened right at the loading screen. I had to loosen tRCD to 19 to actually get it stable. Temps stayed around 42-48℃. Checked the performance overlay and the resource flow is way more efficient now. Saved the profile and I'm good.