Witcher Remake VRAM Optimization
In dense forest scenes, my frame rate dropped to 60 FPS. The Onda H610M+ VRAM was hitting its limit. I tried lowering graphics quality, but the visual degradation was unacceptable for a remake. I needed a better solution. I used the GamePP Hardware Sensor Page to manually lock the VRAM frequency to 7000MHz. This ensured consistent bandwidth. The frame rate recovered to 85 FPS via RTSS. Core temperature stayed at 65-70℃ per AIDA64. The fan noise was smooth, and the stuttering vanished. This frequency switch was the key to stable performance.