Fixing Uneven Core Scheduling
While stalking through the vast forest, rotating the camera caused the frame rate to plummet from 70 to 35 FPS, which felt lethal to the immersion. I tried lowering shadow quality in-game; while average FPS increased, the irregular drops remained, making me eager for a deeper strategy. I used the GamePP Power Plan Switcher to force Ultimate Performance mode and disable core parking. This stabilized frame generation at 12-15ms per GamePP Frame Time Analyzer, with CPU temps at 77-83℃ via AIDA64 and GPU temps at 65-72℃ per GamePP Hardware Sensor.