Clearing Stellar Blade Shader Cache
Lighting effects flickered wildly, ruining immersion. I tried updating drivers, but the flicker stayed. I used GamePP Shader Compilation Queue Management to clear the 3.2GB cache and recompile, then boosted priority. 3DMark confirmed stable rendering, with GPU temps at 60-65℃ per GamePP and fan speeds at 1400-1600RPM per HWiNFO64.