How to fix DLSS blur on Gainward RTX 5070 Ti in Metal Gear Solid?

Seeing the camo details in 4K is usually a thrill, but DLSS was acting up. My Gainward RTX 5070 Ti Storm OC was running at 2550MHz, but the DLSS reconstruction algorithm was over-smoothing the edges, leaving the image looking a bit muddy. I tried switching from 'Quality' to 'Balanced' mode, which gave me about 10 more FPS but made the blur even worse—totally the wrong move. I went into the NVIDIA Control Panel, bumped the sharpening from 0.3 to 0.65, and locked the in-game render scale to 100%. The difference was night and day; the jagged edges vanished and the textures finally popped. I actually pushed the sharpening to 0.8 for a second, but it created these ugly white halos around objects, so I backed it off to 0.65 for the sweet spot. VRAM usage is stable at 9.2-11.4GB and core temps are 64-70℃. The image sampling is finally behaving, though finding the right sharpening value took way too many restarts.
Category:AI Filters Last Updated:2026-05-11 19:14:04