Spider-Man Texture Clarity
High-speed car corners in Marvel's Spider-Man: Miles Morales looked like a blur. DLSS Quality mode was smoothing out metal textures. I tried switching to Balanced mode, but it dropped detail even further. The Kioxia EXCERIA G2 2TB was fine, but the image sampling was wrong. I used GamePP DLSS/FSR Image Sampling Calibrator to raise sharpening intensity from 50 to 75. RivaTuner confirmed the effective render resolution hit 100%. HWiNFO showed SSD temps stable at 68-73℃. This switch brought back the sharpness I missed.