Fixing Judgment Memory Sync
I was so excited to play, but exploring Kamurocho was marred by unexpected frame drops. I tried enabling hardware acceleration in the system, but it actually increased the micro-stutter frequency to once every five minutes. I used the GamePP Memory Controller Load Monitor to switch the frequency to 5600MHz and optimized timings. Frame generation time became smooth at 8-12ms per RTSS, controller load hit 75-88% per AIDA64, and temps were 48-54℃ per HWiNFO.