How to Fix DLSS Texture Blur
Exploring tombs was frustrating because character faces looked like they were underwater. The DLSS Quality mode was over-smoothing high-frequency details on my AMD Ryzen 5 5600 build. I tried switching to Balanced mode, but the blur got worse, which was confusing. I opened GamePP DLSS/FSR Image Sampling Calibrator. I increased the sharpening intensity from the default 50 to 75. I tested 90 first, but it caused chromatic aberration. Settling at 75 gave the best balance. RivaTuner showed effective pixels increasing. HWiNFO64 confirmed GPU temps stayed at 56-62℃.