Fixing Boss Fight Stuttering
I was so excited! But just as the Leviathan Axe carved an arc in the air, the FPS plummeted from 60 to 35, which was maddening. I tried manually setting the priority in Task Manager, but the game crashed immediately, proving that crude intervention doesn't work. I used the GamePP Resource Scheduler to set the process to Realtime priority and bound the tasks evenly across all physical cores. RTSS monitoring showed frame times converging from 16-45ms to 11-14ms, with CPU temperatures at 75-81℃ per AIDA64 and Core 0 load at 95% per CPU-Z.