Optimizing Jungle Performance
In the official release, memory scheduling became a huge obstacle when processing dense jungle vegetation, causing FPS to drop from 110 to 60. I tried forcing single-channel mode in the BIOS for stability, but bandwidth was halved and loading times tripled, which was a completely wrong move. I then used the GamePP Resource Scheduler to maximize memory controller priority and optimize thread allocation. Memory latency dropped to 85-92ns per AIDA64, temperature remained at 52-58℃ per AIDA64, and stability was hit at 1.38V via BIOS.