Solving Thread Affinity Lag
During battles in the Land of Shadow, the screen would twitch annoyingly whenever special effects stacked up, dropping from 60 to 32 FPS per RTSS. I initially tried enabling 'Maximum Performance' in the driver, but CPU temps spiked to 90℃, triggering throttling. I used the GamePP Resource Scheduler to manually bind the main thread to high-performance cores. Average frame time dropped to 16-20ms per GamePP Frame Analysis, and CPU temperature stabilized at 68-75℃ per AIDA64. This was the best switch