How to fix FSR edge tearing on the Sapphire RX 7650 GRE?
The scale of the sandworms is incredible, but the visual glitches were killing the vibe. While the 7650 GRE is efficient, FSR was over-smoothing the edges, leaving the 4K image looking muddy. I tried disabling FSR for native resolution, but my FPS plummeted from 72 to 38, which was a total dealbreaker. I went into the AMD Adrenalin software, pushed the RSR sharpening to 75%, and manually locked the in-game render scale to 105%. Monitoring via RivaTuner, the effective pixel count increased, and the sand textures became crisp again. I actually pushed sharpening to 100% at first, but it created hideous white halos around objects, so I backed it off to 72% for a natural look. Core temps are 64-70℃, fans at 1600-1800 RPM. The image is finally sharp, though FSR still has some ghosting in fast motion.