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Resolving MGS Delta VRAM Bandwidth Issues

Combat in Metal Gear Solid Delta: Snake Eater was janky with my Manli Star Interstellar RTX 5080 OC. Frame time jumped from 8ms to 15ms. I tried DLSS Balanced, but it blurred the image. I then used GamePP Hardware Sensor Page to increase VRAM frequency from 13Gbps to 14Gbps and set render resolution to 100%. RivaTuner confirms stable 8ms frame times. Combat is fluid now.
Category:AI Filters Last Updated:2026-07-08 09:01:44