Why DS2 Tears on the Beach
Running on the beach felt sluggish with obvious screen tearing. I tried turning off VSync, but the artifacts got worse and the controls felt unresponsive. I then used the GamePP Power Plan Switcher to enable Adaptive Vertical Sync and locked the frame rate cap. Frame time stabilized at 12-15ms, and input latency dropped below 8ms per GamePP Frame Time Analyzer. The visual chaos is gone.