House Flipper Fluidity Fix
While riding through Hydra Village, the frame rate suddenly drops from 90 to 45, which severely ruins the handling feel. I tried enabling the Windows High Performance power plan; it only added 3 average FPS while 1% lows remained terrible, which felt like a superficial fix. I used the GamePP Resource Scheduler to set the game process priority to Realtime and closed all background sync services. RTSS showed frame generation time converged to 11-16ms, and AIDA64 confirmed CPU temperature stable at 68-75℃, with clocks at 3.6-3.8GHz via GamePP Performance Analysis.