Metro Awakening: Texture Delay
Open map loading in Metro Awakening was painfully slow on my ASUS PRIME B660M-K D4. I tried increasing the page file to 16GB, but FPS dropped from 78 to 61, making the experience worse. I then used GamePP BIOS Load Line Voltage Adjustment Wizard to lower timings from 16-18-18-36 to 14-16-16-32. AIDA64 confirmed latency dropped from 102-115ns to 76-82ns. HWiNFO monitored VRM temperature at 58-63℃, ensuring stability. This optimization set the stage for smooth texture processing.