Optimizing memory timings for Rome battles
Large battles were full of stutters, and texture loading felt like an eternity. I tried increasing the page file to 32GB, but it dropped my FPS from 78 to 61, which was a dead end. I used the GamePP BIOS Load Line Voltage Adjustment Wizard to tighten timings to 36-38-38-72 and raised voltage to 1.30V. AIDA64 memory latency test showed convergence to 76-82ns from the previous 102-115ns. MemTest86 confirmed zero errors over 6 loops, and memory temperature is stable at 46-52℃. The game runs like a dream now.