Optimizing resource allocation on Soyo SY-Yanlong B550M?

In fights against large groups, the frames just tank without warning, which is a disaster for an action game. GamePP Hardware Sensor Page showed the I/O bus load on the Soyo SY-Yanlong B550M spiking violently between 35-65ms, creating a conflict between asset reading and CPU cycles. I tried killing all background driver services, and while CPU usage dropped, the stuttering stayed—it was a real struggle. I used GamePP Resource Scheduler Panel to set the process to Real-time and increased the disk I/O weight via Process Priority Manager. I felt an immediate improvement in smoothness. My browser in the background started hanging, so I just lowered its priority.
الفئة:الأجهزة الطرفية آخر تحديث:2026-04-27 21:37:44