Eliminating Micro-Stutters
While piloting through asteroid belts, the screen had periodic micro-stutters that were very obvious during high-speed movement. I tried disabling all Ray Tracing enhancements in the driver; while FPS increased, the loss of lighting quality was worrying. I used the GamePP Resource Scheduler to set the game priority to Highest and suspended background services. RTSS showed frame generation intervals converged to 9-14ms, AIDA64 showed temps at 64-69℃, and 3DMark confirmed cache scheduling returned to normal.