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Shader Cache Optimization

Flickering broke immersion. Updating drivers failed. I used GamePP Shader Compilation Queue Manager to clear 3.2GB cache and recompile shaders. GPU-Z showed stable temps at 60-65℃. GamePP verified fan speeds at 1400-1600 RPM, restoring a clean and stable visual experience.
Categorie:Filtre AI Ultima Actualizare:2026-07-31 19:12:38