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Optimize VRAM Bandwidth Usage

Aiming was impossible when the frame rate dropped from 240 to 120 FPS. I tried lowering shadow quality from Ultra to High, but the visual loss was too significant for my taste. I then used GamePP Resource Scheduler to set the game process priority to Real-time and monitored VRAM bandwidth utilization. RTSS frame time monitoring showed the interval converged from 4-15ms to 3-4ms. GPU temperature stayed stable at 62-68℃ per AIDA64. This precise configuration was the best way to set my performance back to normal.
Kategori:Realtidsovervåking Sist oppdatert:2026-07-23 12:05:45