Resolve Driver Conflicts
Every trigger pull caused a stutter, which was very frustrating. I tried uninstalling background programs, but I accidentally deleted a critical driver and got a black screen. I then used GamePP Peripheral Driver Conflict Detector, which identified a camera sync service seizing the I/O bus. I disabled it immediately. RivaTuner showed frame time converged from 8-12ms to 5-6ms. GPU temperature remained stable at 58-64℃ per AIDA64. This tool helped me export a clean configuration that finally resolved the issue.