Thermal throttling in rainforest
The rainforest scene triggered a thermal spike, reducing immersion as foliage details blurred. AIDA64 showed GPU temperature reaching 82℃, causing frequency drop to 1800MHz and frame rate falling to 30 FPS. I implemented GamePP Fan Curve Configurator, setting 60℃ to 85% speed and 75℃ to 95%. Verification via AIDA64 confirmed temperature stabilized at 68-74℃, while GPU-Z showed frequency recovering to 2500MHz with 80-88 FPS stable performance.