Phantom Brigade memory timing optimization
Riding through Rose Town in Phantom Brigade, distant textures loaded as pixel blocks, ruining the open world vibe. I tried increasing the page file to 32GB, but it dropped my frame rate from 78 to 61, a frustrating failure. I then used the GamePP BIOS Load Line Voltage Adjustment Wizard to tweak timings from 40-40-40-76 to 36-38-38-72 and set voltage to 1.30V. AIDA64 confirms latency is now 76-82ns (down from 102-115ns), and MemTest86 shows zero errors after 6 loops. The world loads seamlessly now.