Intel 660P 1TB Hellblade II Setup
The night neon areas in Hellblade II were ruined by color bleed and tearing. Frame time fluctuated wildly between 15-30ms. I tried lowering ray tracing to High, but the visual quality was unacceptable. I used DDU to clean install NVIDIA Studio Driver 560.94. Then I used GamePP Shader Compile Queue Manager to clear the 4.5GB shader cache. RTSS showed frame generation time converging to 11-14ms. VRAM usage stabilized at 9.5-11.2GB per Hardware Sensors. The rendering is now flawless, and I can finally set up my game without anxiety.